Memory management

Dec 27, 2009 at 4:17 PM

I think there's an issue with the memory management in the Silvermoon Controls.

When starting and exiting the demo application (i.e. calculator) multiple times at some point there's an error when creating OpenGL textures. If this happens it will only work again after a restart of the device.
Is anyone else also experiencing this issue? Could it be, that my device (HTC HD2) supports OpenGL ES 2.0? As i heard OpenGL 2.0 is not backwards compatible. Or is it a general issue?

Dec 30, 2009 at 7:34 PM

Yes, here http://silvermoon.codeplex.com/Thread/View.aspx?ThreadId=75833